Home > Software > Games > Tools > opentrack
Details
- Package ID
- opentrack
- Version
- 2026.1.0
- Downloads
- 4886
- Website
- http://github.com/opentrack/opentrack
Summary
Head tracking software for MS Windows, Linux, and Apple OSX
Description
Usage
opentrack is an application dedicated to tracking user’s head
movements and relaying the information to games and flight simulation
software.
opentrack allows for output shaping, filtering, and operating with many input and output devices and protocols; the codebase runs Microsoft Windows, Apple OSX (currently unmaintained), and GNU/Linux.
Don’t be afraid to submit an issue/feature request if you have any problems! We’re a friendly bunch.
Tracking input
- PointTracker by Patrick Ruoff, freetrack-like light sources
- Oculus Rift DK1, DK2, CV, and legacy/knockoff versions (Windows only)
- Paper marker support via the ArUco library <https://github.com/opentrack/aruco>
- Razer Hydra
- Relaying via UDP from a different computer
- Relaying UDP via FreePIE-specific Android app
- Joystick analog axes (Windows)
- Windows Phone tracker over opentrack UDP protocol
- Arduino with custom firmware
- Intel RealSense 3D cameras (Windows)
- BBC micro:bit, LEGO, sensortag support via Smalltalk<sup>(1)(2)</sup> S2Bot
- Wiimote (Windows)
Output protocols
- SimConnect for newer Microsoft Flight Simulator (Windows)
- freetrack implementation (Windows)
- Relaying UDP to another computer
- Virtual joystick output (Windows, Linux, OSX)
- Wine freetrack glue protocol (Linux, OSX)
- X-Plane plugin (Linux)
- Tablet-like mouse output (Windows)
- FlightGear
- FSUIPC for Microsoft Flight Simulator 2002/2004 (Windows)
- SteamVR through a bridge (Windows; see <https://github.com/r57zone/OpenVR-OpenTrack> by @r57zone)
Maintainer’s Note
I produce and maintain Chocolatey packages in my spare time, for free. If you use my packages, and appreciate the time and effort I put into making and maintaining them, please consider making a small donation. Thank-you!
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